What Is The Fastest Way To Develop An App For Mac Ios 11

What Is The Fastest Way To Develop An App For Mac Ios 11

What Is The Fastest Way To Develop An App For Mac Ios 11 Rating: 7,2/10 2731 reviews

In terms of the iOS Device side of things, the picture is a little more rosy.When it comes to iOS devices, you can start developing for iOS without owning an iOS device at all.The Xcode development tools come with an iOS Simulator that allows you to simulate an iOS device right-there on your desktop.

Sounds like a classic questions. But, I need a framework (engine, whatsoever) to develop Android app. Preferably cross platform with iOS and web as well. I know, I know, perhaps the answer will be to use whatever I am comfortable with. I rarely do app development but game development.

I know how to make game with C++ using SDL. However, things like Unity or GameMaker will, for sure, done the job faster, even for someone who is godlike with SDL. So I need these Unity or GameMaker but for app development. As for what I need for my upcoming mobile application. Download kaspersky internet security for mac.

• I need a QR reader. • I need computer vision. Perhaps access to OpenCV? • I need to extract pitch and volume from incoming audio from phone's microphone. Something like Aubio or PyAudio, both are Python libs for audio processing. • Connection to RethinkDB.

As for my background, I usually develop Arduino and RaspberryPI. I code my programs in either, HaXe, NodeJS, or Python. But overall I am an agnostic programmer.

I occasionally do simple web development with as little framework as possible to just testing stuffs out. I have little understanding of client based web development (things like Angular, React.

I don't use them that much). The only app development that I use was Android Studio (I used Xamarin but I am now using Linux). But again, it was only for 1 - 2 projects. So what are my options? Downvotes, probably because you're assuming A LOT here. So I need these Unity or GameMaker but for app development Like, what makes you think everything you do in Game dev has an equivalent in mobile app dev? As for what I need for my upcoming mobile application I'm thinking what you really need for your upcoming mobile application is a lot of research and studying.

For

The thing is you can't just get into mobile dev with zero experience and create an app that, among other things, reads QR codes and recognizes things through computer vision and on top of everything, make the development fast and cross platform. For cross platform solutions, read about react native, phonegap and xamarin. Native apps are writen in Java using Android Studio and Swift in XCode.

For iOS apps you will need to be running OS X. From there you can worry about QR reader, OpenCV and so on.

Like, what makes you think everything you do in Game dev has an equivalent in mobile app dev Similar thing if you want to develop electronics, there are Arduino and more advance environments. What makes you think game dev is different the app development? Game is a sub - set to app. Aside from video game have more specific intention which is to let its user to have fun.

So, I supposed that there are equivalent development kit to anything you want to develop. I'm thinking what you really need for your upcoming mobile application is a lot of research and studying. I think I have the necessary knowledge. I finished my internship and currently doing my bachelor thesis. I made some performance apps with C++ and have done several real - time industrial web applications as well. As i mentioned in my thread, I have done some mobile applications using Android Studio and Xamarin. However, mobile app development is never my main selling points.

Hence, I am looking through alternative that I could have missed. Preferably, one that is more into fast prototyping rather than production. So far I am not satisfied with both Android Studio and Xamarin. Android Studio is too heavy for my low end laptop. It takes 3 - 4 minutes to boot the IDE.

I used Xamarin during my internship. I got Windows laptop from there (I am a Linux user). However, its standard libs are lacking and there was dependencies hell within its versions. This is crazy. Your believe you have all the necessary knowledge, yet you're asking a question that screams 'I dont know what I'm doing'. No, you get it wrong man. I know what I will be doing.

I just need the proper tools and whether if there are another options. It's perfectly fine if you dont, just accept some suggestions and get to work. A ~$150 usd laptop from a couple of years ago will load android studio in seconds. This is assumption isn't it;D?

If there is laptop around 120 Euros that has more spec than my vanilla X220 then I would like to know. I will get that ASAP. Which operating system are you in? I am using Ubuntu MATE 16.04. Sometimes, general apps like Unity, etc loads slower than in normal OS like Windows or Mac.

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